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Glimmer of Genius

~$0.10 low · ~$3.29 high

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Blue. Instant

three generic manaone blue mana

0078 · DRC · U · ENWhat the codes mean

Glimmer of Genius

Aetherdrift Commander #78 · Illustrated by Tommy Arnold

What is Glimmer of Genius worth?

Cheapest copy

~$0.10

Non-foil · Kaladesh #49

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Highest TCGplayer price

~$3.29

Surge Foil foil · Fallout #704

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7 prices from $0.10 to $3.29. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Scry 2, then draw two cards. You get an energy counteran energy counter (two energy counters).

Creators live for that moment of inspiration: precious, profound, perfect.

All 5 printings of Glimmer of Genius

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Modern Horizons 3 Commander #187
Modern Horizons 3 Commander
m3c #187· 2024Ripple Foiluncommon· Cardmarket €0.12 · €0.99 foil
uncommon$0.26—€0.12€0.99 foil
Fallout #176
Fallout
pip #176· 2024uncommon· Cardmarket €0.17 · €0.37 foil
uncommon$0.22$0.49€0.17€0.37 foil
Fallout #704
Fallout
pip #704· 2024Surge Foiluncommon· Cardmarket €1.90 foil
uncommonNo non-foil printing$3.29€1.90 foil
Kaladesh #49
Kaladesh
kld #49· 2016uncommon· Cardmarket €0.06 · €0.34 foil
uncommon$0.10$0.23€0.06€0.34 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Glimmer of Genius

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Card details

First printed
2016
Printings
5
Mana value
4
EDHREC rank
#6,152 on EDHREC (Commander popularity)
Keywords
Scry
Artists
Tommy Arnold, Josu Hernaiz

What the codes mean

The small print at the bottom of the Aetherdrift Commander card (#78).

0078 · DRC · U · EN

  • 0078Collector number: this card's place in the set list.
  • DRCSet code for Aetherdrift Commander
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (9)

  1. June 7, 2024

    Some spells and abilities that give you an energy counter may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any an energy counter.

  2. June 7, 2024

    an energy counter is the energy symbol. It represents one energy counter.

  3. June 7, 2024

    If a spell or ability with one or more targets states that you "may pay" some amount of an energy counter, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any an energy counter even if you want to.

  4. June 7, 2024

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  5. June 7, 2024

    Some triggered abilities state that you "may pay" a certain amount of an energy counter. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

  6. June 7, 2024

    Some triggered abilities that state that you "may pay" a certain amount of an energy counter describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  7. June 7, 2024

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  8. June 7, 2024

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  9. June 7, 2024

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

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