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Gisa, the Hellraiser

~$5.84 low · ~$10.56 high

Black. Legendary Creature — Human Warlock

three generic manaone black manaone black mana

Gisa, the Hellraiser

Outlaws of Thunder Junction #89 · Illustrated by Chris Rahn

What is Gisa, the Hellraiser worth?

Cheapest copy

~$5.84

Promo non-foil · Outlaws of Thunder Junction Promos #89p

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Highest TCGplayer price

~$10.56

Promo foil · Outlaws of Thunder Junction Promos #89p

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7 prices from $5.84 to $10.56. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Ward—two generic mana, Pay 2 life.

Skeletons and Zombies you control get +1/+1 and have menace.

Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

4/4

All 4 printings of Gisa, the Hellraiser

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Outlaws of Thunder Junction #288
Outlaws of Thunder Junction
otj #288· 2024BorderlessShowcasemythic· Cardmarket €6.11 · €9.37 foil
mythic$6.17$9.78€6.11€9.37 foil
Outlaws of Thunder Junction Promos #89p
Outlaws of Thunder Junction Promos
potj #89p· 2024Promomythic· Cardmarket €5.91 · €5.99 foil
mythic$5.84$10.56€5.91€5.99 foil
Outlaws of Thunder Junction Promos #89s
Outlaws of Thunder Junction Promos
potj #89s· 2024Promomythic· Cardmarket €6.93 foil
mythicNo non-foil printing$9.30€6.93 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Gisa, the Hellraiser

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Card details

First printed
2024
Printings
4
Mana value
5
EDHREC rank
#3,312 on EDHREC (Commander popularity)
Keywords
Ward
Artists
Chris Rahn, Greg Staples

Rulings (5)

  1. 2024-04-12

    A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.

  2. 2024-04-12

    A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.

  3. 2024-04-12

    Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.

  4. 2024-04-12

    For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.

  5. 2024-04-12

    The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.

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