Skip to content

Ghor-Clan Bloodscale

~$0.09 low · ~$0.15 high

Red. Creature — Lizard Warrior

three generic manaone red mana

No. 66What the codes mean

Ghor-Clan Bloodscale

Guildpact #66 · Illustrated by Paolo Parente

What is Ghor-Clan Bloodscale worth?

Cheapest copy

~$0.09

Non-foil · Guildpact #66

Buy on TCGplayer

Highest TCGplayer price

~$0.15

Foil · Guildpact #66

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

2 prices from $0.09 to $0.15. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

First strike

three generic manaone green mana: This creature gets +2/+2 until end of turn. Activate only once each turn.

2/1

At mealtimes, the Gruul customarily omit such niceties as using forks or killing the entrée.

The only printing of Ghor-Clan Bloodscale

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Ghor-Clan Bloodscale

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2006
Printings
1
Mana value
4
EDHREC rank
#32,153 on EDHREC (Commander popularity)
Keywords
First strike
Artist
Paolo Parente

What the codes mean

The small print at the bottom of the Guildpact card (#66).

66

  • 66Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (1)

  1. 2006-02-01

    If this card's ability is activated by one player, then another player takes control of it on the same turn, the second player can't activate its ability that turn.

Browse more: Guildpact · all sets · search cards