Full Moon's Rise
~$0.29 low · ~$4.80 high
Green. Enchantment

Innistrad #180 · Illustrated by Terese Nielsen
What is Full Moon's Rise worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Werewolf creatures you control get +1/+0 and have trample.
Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf.
Format legality
The only printing of Full Moon's Rise
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Innistrad isd #180· 2011uncommon· Cardmarket €0.87 · €3.45 foil | uncommon | $0.29 | $4.80 | €0.87€3.45 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Full Moon's Rise
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Card details
- First printed
- 2011
- Printings
- 1
- Mana value
- 2
- EDHREC rank
- #8,670 on EDHREC (Commander popularity)
- Keywords
- Regenerate
- Artist
- Terese Nielsen
Rulings (1)
2011-09-22
In order to regenerate Werewolves involved in combat, you must sacrifice Full Moon’s Rise before combat damage is assigned. This means they will lose the +1/+0 and trample bonuses before combat damage assignment.
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