Fluxcharger
~$0.15 low · ~$0.17 high
Multicolor. Creature — Weird

Dragon's Maze #71 · Illustrated by Willian Murai
What is Fluxcharger worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Flying
Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.
1/5
One part mizzium, two parts elemental energy, eleven parts danger.
Format legality
The only printing of Fluxcharger
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Dragon's Maze dgm #71· 2013uncommon· Cardmarket €0.08 · €0.33 foil | uncommon | $0.17 | $0.15 | €0.08€0.33 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Fluxcharger
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Card details
- First printed
- 2013
- Printings
- 1
- Mana value
- 4
- EDHREC rank
- #28,449 on EDHREC (Commander popularity)
- Keywords
- Flying
- Artist
- Willian Murai
What the codes mean
The small print at the bottom of the Dragon's Maze card (#71).
71
- 71Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Fluxcharger, read from the Dragon's Maze printing. How to read any Magic card.
- Name
- Fluxcharger. Rules use the English name in every language.
- Mana cost
Mana value 4: the total mana in the cost, colors ignored.
- Type line
- Creature is the card type. Weird is the subtype, after the dash.
- Text box
- What the card does.
- Flavor text
- Italic story text below the rules. It has no effect on the game, and it can differ between printings.
- Power / toughness
- 1/5: power is the combat damage it deals; toughness is how much damage destroys it.
- Illustration
- By Willian Murai. The art has no effect on the game.
- Set symbol
- Dragon's Maze. Silver means uncommon.
- Collector number
- 71 = collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- Artist
- Willian Murai, after the paintbrush.
- Copyright
- Wizards of the Coast's copyright notice, with the year.
Keywords
- FlyingCR 702.9
- It can be blocked only by creatures with flying or reach.
Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.
Rulings (3)
2021-03-19
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
2021-03-19
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
2021-03-19
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
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