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Fiery Justice

~$0.08 low · ~$1.79 high

Multicolor. Sorcery

one red manaone green manaone white mana

Fiery Justice

Double Masters 2022 #212 · Illustrated by Mathias Kollros

What is Fiery Justice worth?

Cheapest copy

~$0.08

Non-foil · Modern Masters 2017 #164

Buy on TCGplayer

Highest TCGplayer price

~$1.79

Retro Frame foil · Time Spiral Timeshifted #92

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10 prices from $0.08 to $1.79. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

"The fire of justice burns like nothing else." —Lovisa Coldeyes, Balduvian Chieftain

All 7 printings of Fiery Justice

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
Double Masters 2022 #495
Double Masters 2022
2x2 #495· 2022rare
rareNo non-foil printingNo foil printing$0.36—
The List #MM3-164
The List
plst #MM3-164· 2020rare· Cardmarket €0.27
rare$0.15No foil printingNo etched foil printing€0.27
Modern Masters 2017 #164
Modern Masters 2017
mm3 #164· 2017rare· Cardmarket €0.10 · €0.29 foil
rare$0.08$0.96No etched foil printing€0.10€0.29 foil
Commander 2013 #188
Commander 2013
c13 #188· 2013rare· Cardmarket €0.14
rare$0.27No foil printingNo etched foil printing€0.14
Time Spiral Timeshifted #92
Time Spiral Timeshifted
tsb #92· 2006Retro Framespecial· Cardmarket €0.26 · €3.00 foil
special$0.39$1.79No etched foil printing€0.26€3.00 foil
Ice Age #288
Ice Age
ice #288· 1995rare· Cardmarket €0.44
rare$0.53No foil printingNo etched foil printing€0.44

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Fiery Justice

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Card details

First printed
1995
Printings
7
Mana value
3
EDHREC rank
#24,777 on EDHREC (Commander popularity)
Artists
Mathias Kollros, Melissa A. Benson

Rulings (3)

  1. 2017-03-14

    You choose how many targets Fiery Justice has and how the damage is divided as you cast it. Each target for its damage-dealing effect must receive at least 1 damage.

  2. 2017-03-14

    The target opponent for the life-gaining effect may also be a target for the damage-dealing effect. If this happens and the damage brings that player's life total to 0 or less, the life-gaining effect will raise their life total above 0 again before the player would lose the game.

  3. 2017-03-14

    If some (but not all) of the targets become illegal, the original division of damage still applies, but no damage is dealt to illegal targets. If all targets become illegal, including the target opponent for the life-gaining effect, Fiery Justice doesn't resolve. If each target for the damage-dealing effect becomes illegal while the target for the life-gaining effect remains legal, that player gains 5 life even though no damage is dealt.

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