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Far Fortune, End Boss

~$0.28 low · ~$1.02 high

Multicolor. Legendary Creature — Human Mercenary

two generic manaone black manaone red mana

Far Fortune, End Boss

Aetherdrift #203 · Illustrated by Javier Charro

What is Far Fortune, End Boss worth?

Cheapest copy

~$0.28

Promo non-foil · Aetherdrift Promos #203p

Buy on TCGplayer

Highest TCGplayer price

~$1.02

Foil · Aetherdrift #480

See it on TCGplayer

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8 prices from $0.28 to $1.02. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

Whenever you attack, Far Fortune deals 1 damage to each opponent.

Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

4/5

All 5 printings of Far Fortune, End Boss

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Aetherdrift #363
Aetherdrift
dft #363· 2025Borderlessrare· Cardmarket €0.23 · €0.36 foil
rare$0.30$0.35€0.23€0.36 foil
Aetherdrift #480
Aetherdrift
dft #480· 2025rare· Cardmarket €0.78 foil
rareNo non-foil printing$1.02€0.78 foil
Aetherdrift Promos #203p
Aetherdrift Promos
pdft #203p· 2025Promorare· Cardmarket €0.15 · €0.40 foil
rare$0.28$0.60€0.15€0.40 foil
Aetherdrift Promos #203s
Aetherdrift Promos
pdft #203s· 2025Promorare· Cardmarket €0.37 foil
rareNo non-foil printing$0.29€0.37 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Far Fortune, End Boss

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Card details

First printed
2025
Printings
5
Mana value
4
EDHREC rank
#12,082 on EDHREC (Commander popularity)
Keywords
Max speed, Start your engines!
Artists
Javier Charro, Justine Jones

Rulings (9)

  1. 2025-02-07

    The additional 1 damage from Far Fortune’s last ability is dealt by the same source as the original source of damage. The damage isn’t dealt by Far Fortune unless Far Fortune is the original source of damage.

  2. 2025-02-07

    If another effect modifies how much damage your sources would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Far Fortune’s last ability no longer applies.

  3. 2025-02-07

    If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control, divide the original amount before adding 1. For example, if you attack with a 5/5 creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then modified to 3 and 4, respectively.

  4. 2025-02-07

    “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

  5. 2025-02-07

    A player “has max speed” if their speed is 4.

  6. 2025-02-07

    Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

  7. 2025-02-07

    Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

  8. 2025-02-07

    If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

  9. 2025-02-07

    Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

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