Fang Dragon // Forktail Sweep
~$0.29 low · ~$0.43 high
Red. Creature — Dragon // Sorcery — Adventure
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Commander Legends: Battle for Baldur's Gate #173 · Illustrated by Andrey Kuzinskiy
What is Fang Dragon // Forktail Sweep worth?
Highest TCGplayer price
~$0.43
Foil · Commander Legends: Battle for Baldur's Gate #173
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Fang Dragon
Creature — Dragon
Flying
6/3
"Watch out for its teeth, tail, claws, wings, back, and front." —Olga, cavalier
Forktail Sweep
Sorcery — Adventure
Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)
Format legality
The only printing of Fang Dragon // Forktail Sweep
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Commander Legends: Battle for Baldur's Gate clb #173· 2022common· Cardmarket €0.66 · €0.36 foil | common | $0.29 | $0.43 | €0.66€0.36 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Fang Dragon // Forktail Sweep
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Card details
- First printed
- 2022
- Printings
- 1
- Mana value
- 7
- EDHREC rank
- #13,015 on EDHREC (Commander popularity)
- Keywords
- Flying
- Artist
- Andrey Kuzinskiy
What the codes mean
The small print at the bottom of the Commander Legends: Battle for Baldur's Gate card (#173).
173 · CLB · C · EN
- 173Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- CLBSet code for Commander Legends: Battle for Baldur's Gate
- CCommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (11)
2022-06-10
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10
You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
2022-06-10
Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10
An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10
If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10
An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
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