Explosive Derailment
~$0.21 low · ~$0.26 high
Red. Instant

Outlaws of Thunder Junction #122 · Illustrated by Leon Tukker
What is Explosive Derailment worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Spree (Choose one or more additional costs.)
+ — Explosive Derailment deals 4 damage to target creature.
+ — Destroy target artifact.
"BOMBS AND TRAINS AND SABOTAGE!" —Breeches
Format legality
The only printing of Explosive Derailment
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Outlaws of Thunder Junction otj #122· 2024common· Cardmarket €0.15 · €0.11 foil | common | $0.26 | $0.21 | €0.15€0.11 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Explosive Derailment
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Card details
- First printed
- 2024
- Printings
- 1
- Mana value
- 1
- EDHREC rank
- #12,384 on EDHREC (Commander popularity)
- Keywords
- Spree
- Artist
- Leon Tukker
What the codes mean
The small print at the bottom of the Outlaws of Thunder Junction card (#122).
0122 · OTJ · C · EN
- 0122Collector number: this card's place in the set list.
- OTJSet code for Outlaws of Thunder Junction
- CCommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (12)
2024-04-12
If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
2024-04-12
You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
2024-04-12
No matter which modes you choose, you always follow the instructions in the order they are written.
2024-04-12
The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
2024-04-12
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
2024-04-12
Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
2024-04-12
If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
2024-04-12
If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
2024-04-12
If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
2024-04-12
You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
2024-04-12
You can’t choose the same mode more than once.
2024-04-12
Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
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