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Evangelize

~$0.35 low · ~$1.91 high

White. Sorcery

four generic manaone white mana

No. 16What the codes mean

Evangelize

Time Spiral #16 · Illustrated by Randy Elliott

What is Evangelize worth?

Cheapest copy

~$0.35

Non-foil · Time Spiral #16

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Highest TCGplayer price

~$1.91

Foil · Time Spiral #16

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2 prices from $0.35 to $1.91. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Buyback two generic manaone white manaone white mana (You may pay an additional two generic manaone white manaone white mana as you cast this spell. If you do, put this card into your hand as it resolves.)

Gain control of target creature of an opponent's choice they control.

The only printing of Evangelize

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2006
Printings
1
Mana value
5
EDHREC rank
#24,906 on EDHREC (Commander popularity)
Keywords
Buyback
Artist
Randy Elliott

What the codes mean

The small print at the bottom of the Time Spiral card (#16).

16

  • 16Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (2)

  1. 2006-09-25

    When you put the spell on the stack, you choose an opponent, then that opponent chooses the target. This is not a choice made on resolution.

  2. 2006-09-25

    The target of the spell is a creature the chosen opponent controls. As Evangelize resolves, if the target isn’t a creature controlled by the chosen opponent, Evangelize won’t resolve. If Evangelize’s target is changed (via Shunt, for example), the new target must be a creature controlled by the chosen opponent.

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