Skip to content

Ellywick Tumblestrum

~$0.39 low · ~$10.46 high

Green. Legendary Planeswalker — Ellywick

two generic manaone green manaone green mana

Ellywick Tumblestrum

Adventures in the Forgotten Realms #181 · Illustrated by Anna Steinbauer

What is Ellywick Tumblestrum worth?

Cheapest copy

~$0.39

Non-foil · Adventures in the Forgotten Realms #181

Buy on TCGplayer

Highest TCGplayer price

~$10.46

Promo non-foil · Adventures in the Forgotten Realms Promos #181p

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

8 prices from $0.39 to $10.46. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

+1: Venture into the dungeon. (Enter the first room or advance to the next room.)

−2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.

−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."

Loyalty 4

All 5 printings of Ellywick Tumblestrum

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Adventures in the Forgotten Realms #286
Adventures in the Forgotten Realms
afr #286· 2021Borderlessmythic· Cardmarket €1.14 · €2.65 foil
mythic$0.82$1.14€1.14€2.65 foil
Adventures in the Forgotten Realms Promos #181a
Adventures in the Forgotten Realms Promos
pafr #181a· 2021Promomythic· Cardmarket €1.36 foil
mythicNo non-foil printing$9.54€1.36 foil
Adventures in the Forgotten Realms Promos #181p
Adventures in the Forgotten Realms Promos
pafr #181p· 2021Promomythic· Cardmarket €1.72 · €1.14 foil
mythic$10.46$5.94€1.72€1.14 foil
Adventures in the Forgotten Realms Promos #181s
Adventures in the Forgotten Realms Promos
pafr #181s· 2021Promomythic· Cardmarket €2.47 foil
mythicNo non-foil printing$1.99€2.47 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Ellywick Tumblestrum

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2021
Printings
5
Mana value
4
EDHREC rank
#14,750 on EDHREC (Commander popularity)
Keywords
Venture into the dungeon
Artists
Anna Steinbauer, Steve Prescott

Rulings (12)

  1. 2021-07-23

    A player may only have one dungeon in the command zone at a time.

  2. 2021-07-23

    The emblem grants trample and haste even if you haven't completed a dungeon.

  3. 2021-07-23

    If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

  4. 2021-07-23

    To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

  5. 2021-07-23

    Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

  6. 2021-07-23

    Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

  7. 2021-07-23

    The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

  8. 2021-07-23

    Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

  9. 2021-07-23

    Dungeons are removed from the game as a state-based action.

  10. 2021-07-23

    Ellywick Tumblestrum's last ability counts all dungeons you've completed, whether they were completed before or after the emblem was created.

  11. 2021-07-23

    You can only move forward (well, downward) in a dungeon, never backwards or sideways.

  12. 2021-07-23

    Moving into a dungeon room will cause its room ability to trigger.

Browse more: Adventures in the Forgotten Realms · all sets · search cards