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Dwarven Reinforcements

~$0.26 low · ~$0.28 high

Red. Sorcery

three generic manaone red mana

134 · KHM · C · ENWhat the codes mean

Dwarven Reinforcements

Kaldheim #134 · Illustrated by Andrey Kuzinskiy

What is Dwarven Reinforcements worth?

Cheapest copy

~$0.26

Non-foil · Kaldheim #134

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Highest TCGplayer price

~$0.28

Foil · Kaldheim #134

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2 prices from $0.26 to $0.28. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Create two 2/1 red Dwarf Berserker creature tokens.

Foretell one generic manaone red mana (During your turn, you may pay two generic mana and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

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The only printing of Dwarven Reinforcements

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2021
Printings
1
Mana value
4
EDHREC rank
#15,217 on EDHREC (Commander popularity)
Keywords
Foretell
Artist
Andrey Kuzinskiy

What the codes mean

The small print at the bottom of the Kaldheim card (#134).

134 · KHM · C · EN

  • 134Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • KHMSet code for Kaldheim
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (3)

  1. 2021-02-05

    If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

  2. 2021-02-05

    Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.

  3. 2021-02-05

    Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.

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