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Dreams of the Dead

~$0.33 TCGplayer

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Blue. Enchantment

three generic manaone blue mana

Dreams of the Dead

Ice Age #66 · Illustrated by Heather Hudson

What is Dreams of the Dead worth?

Cheapest copy

~$0.33

Non-foil · Ice Age #66

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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

one generic manaone blue mana: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep two generic mana." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

The only printing of Dreams of the Dead

PrintingRarityNon-foilCardmarket (EUR)My collection

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Card details

First printed
1995
Printings
1
Mana value
4
EDHREC rank
#26,787 on EDHREC (Commander popularity)
Artist
Heather Hudson

What the codes mean

The small print at the bottom of the Ice Age card (#66).

Printed before collector numbers, which started with Exodus in 1998. The bottom shows only the artist credit ("Illus.") and the copyright. Set symbols were all black before Exodus, and core sets before Sixth Edition have none.

How to read a Magic card: every part and code, on real cards.

Rulings (3)

  1. October 4, 2004

    This is a replacement effect.

  2. October 1, 2008

    If a creature returned to the battlefield with Dreams of the Dead would leave the battlefield for any reason, it’s exiled instead — unless the spell or ability that’s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence.

  3. April 15, 2013

    If a permanent has multiple instances of cumulative upkeep, each triggers separately. However, the age counters are not connected to any particular ability; each cumulative upkeep ability will count the total number of age counters on the permanent at the time that ability resolves.

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