Dreadhorde Twins
~$0.14 low · ~$2.56 high
Red. Creature — Zombie Jackal Warrior

War of the Spark #126 · Illustrated by Johannes Voss
What is Dreadhorde Twins worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.
2/2
Format legality
The only printing of Dreadhorde Twins
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
War of the Spark war #126· 2019uncommon· Cardmarket €0.09 · €0.05 foil | uncommon | $0.14 | $2.56 | €0.09€0.05 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Dreadhorde Twins
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Card details
- First printed
- 2019
- Printings
- 1
- Mana value
- 4
- EDHREC rank
- #16,079 on EDHREC (Commander popularity)
- Keywords
- Amass
- Artist
- Johannes Voss
What the codes mean
The small print at the bottom of the War of the Spark card (#126).
126 · WAR · U · EN
- 126Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- WARSet code for War of the Spark
- UUncommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Dreadhorde Twins, read from the War of the Spark printing. Tap a label to highlight its line. How to read any Magic card.
- Top: name and cost
- Art and type line
- Text box
- Bottom: stats and the info line

The info line, magnified

Swipe to see the whole line.
Top: name and cost
Art and type line
Text box
Bottom: stats and the info line
Keywords
- AmassCR 701.47
- Put +1/+1 counters on your Army, creating a 0/0 Army token first if you have none.
Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.
Rulings (7)
2023-06-16
Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16
If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16
To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
2023-06-16
Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
2023-06-16
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
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