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Donatello, Mutant Mechanic

~$1.15 low · ~$2,234 high

Blue. Legendary Creature — Mutant Ninja Turtle

three generic manaone blue mana

Donatello, Mutant Mechanic

Teenage Mutant Ninja Turtles #36 · Illustrated by Zoltan Boros

What is Donatello, Mutant Mechanic worth?

Cheapest copy

~$1.15

Non-foil · Teenage Mutant Ninja Turtles #36

Buy on TCGplayer

Highest TCGplayer price

~$2,234

Headliner foil · Teenage Mutant Ninja Turtles #302

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5 prices from $1.15 to $2,234. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

tap this permanent: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.

Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.

3/5

All 3 printings of Donatello, Mutant Mechanic

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Teenage Mutant Ninja Turtles #216
Teenage Mutant Ninja Turtles
tmt #216· 2026Borderlessmythic· Cardmarket €5.72 · €5.82 foil
mythic$4.78$6.20€5.72€5.82 foil
Teenage Mutant Ninja Turtles #302
Teenage Mutant Ninja Turtles
tmt #302· 2026HeadlinerBorderlessmythic· Cardmarket €1,939.60 foil
mythicNo non-foil printing$2,234€1,939.60 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Donatello, Mutant Mechanic

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Card details

First printed
2026
Printings
3
Mana value
4
EDHREC rank
#13,098 on EDHREC (Commander popularity)
Artists
Zoltan Boros, Andrew Griffith, Kevin Eastman

Rulings (6)

  1. 2026-01-27

    If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.

  2. 2026-01-27

    Donatello's first ability doesn't remove any abilities the target artifact has.

  3. 2026-01-27

    If the target artifact has station, its base power and toughness will be set to 0/0. Adding charge counters to that artifact won't restore the power and toughness printed in any of its striations.

  4. 2026-01-27

    The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.

  5. 2026-01-27

    The artifact retains any types, subtypes, or supertypes it has.

  6. 2026-01-27

    If the target artifact is a Vehicle, its base power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.

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