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Direct Current

~$0.07 low · ~$0.16 high

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Red. Sorcery

one generic manaone red manaone red mana

0132 · CLU · C · ENWhat the codes mean

Direct Current

Ravnica: Clue Edition #132 · Illustrated by Dan Murayama Scott

What is Direct Current worth?

Cheapest copy

~$0.07

Non-foil · Ravnica: Clue Edition #132

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Highest TCGplayer price

~$0.16

Non-foil · Guilds of Ravnica #96

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4 prices from $0.07 to $0.16. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Direct Current deals 2 damage to any target.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

All 3 printings of Direct Current

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #GRN-96
The List
plst #GRN-96· 2019common· Cardmarket €0.06
common$0.14No foil printing€0.06
Guilds of Ravnica #96
Guilds of Ravnica
grn #96· 2018common· Cardmarket €0.04 · €0.10 foil
common$0.16$0.11€0.04€0.10 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Direct Current

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Card details

First printed
2018
Printings
3
Mana value
3
EDHREC rank
#25,007 on EDHREC (Commander popularity)
Keywords
Jump, Jump-start
Artist
Dan Murayama Scott

What the codes mean

The small print at the bottom of the Ravnica: Clue Edition card (#132).

0132 · CLU · C · EN

  • 0132Collector number: this card's place in the set list.
  • CLUSet code for Ravnica: Clue Edition
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (4)

  1. 2018-10-05

    If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  2. 2018-10-05

    A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

  3. 2018-10-05

    If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

  4. 2018-10-05

    You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

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