Dinosaur Egg
~$0.52 low · ~$1.02 high
Green. Creature — Dinosaur Egg

The Lost Caverns of Ixalan Commander #92 · Illustrated by Alessandra Pisano
What is Dinosaur Egg worth?
Highest TCGplayer price
~$1.02
Extended Art non-foil · The Lost Caverns of Ixalan Commander #60
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When this creature dies, you may discover X, where X is its toughness.
0/3
The Oltec revere dinosaurs as living remnants of the bygone Fourth Age.
Format legality
All 2 printings of Dinosaur Egg
| Printing | Rarity | Non-foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|
The Lost Caverns of Ixalan Commander lcc #60· 2023Extended Artrare· Cardmarket €1.06 | rare | $1.02 | €1.06 | |
The Lost Caverns of Ixalan Commander lcc #92· 2023rare· Cardmarket €0.82 | rare | $0.52 | €0.82 |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Dinosaur Egg
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Card details
- First printed
- 2023
- Printings
- 2
- Mana value
- 2
- EDHREC rank
- #5,768 on EDHREC (Commander popularity)
- Keywords
- Evolve, Discover
- Artist
- Alessandra Pisano
What the codes mean
The small print at the bottom of the The Lost Caverns of Ixalan Commander card (#92).
0092 · LCC · R · EN
- 0092Collector number: this card's place in the set list.
- LCCSet code for The Lost Caverns of Ixalan Commander
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Dinosaur Egg, read from the The Lost Caverns of Ixalan Commander printing. Tap a label to highlight its line. How to read any Magic card.
- Top: name and cost
- Art and type line
- Text box
- Bottom: stats and the info line

The info line, magnified

Swipe to see the whole line.
Top: name and cost
Art and type line
Text box
Bottom: stats and the info line
Also on this card
- Flavor text
- Italic story text below the rules. It has no effect on the game, and it can differ between printings.
Keywords
- EvolveCR 702.100
- Whenever a creature with greater power or toughness enters under your control, put a +1/+1 counter on it.
- DiscoverCR 701.57
- Exile cards from the top until a nonland card with that mana value or less; cast it free or put it into your hand.
Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.
Rulings (15)
2023-11-10
If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading.
2023-11-10
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.
2023-11-10
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
2023-11-10
If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it.
2023-11-10
Multiple instances of evolve trigger separately and, similar to above, the stat comparison takes place for each one independently as they try to resolve.
2023-11-10
Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover.
2023-11-10
If the discovered card has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2023-11-10
If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand.
2023-11-10
When comparing the stats of the two creature for evolve, you always compare power to power and toughness to toughness.
2023-11-10
When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand.
2023-11-10
When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, its toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
2023-11-10
The mana value of a split card is determined by the combined mana cost of its two halves. If discover allows you to cast a split card, you may cast either half (as long as its mana value is less than or equal to the effect's discover value) but not both halves.
2023-11-10
You exile the cards face up. All players will be able to see them.
2023-11-10
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
2023-11-10
A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
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