Diluvian Primordial
~$0.25 low · ~$3.97 high
Blue. Creature — Avatar

Outlaws of Thunder Junction Commander #96 · Illustrated by Stephan Martiniere
What is Diluvian Primordial worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Flying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
5/5
Format legality
All 6 printings of Diluvian Primordial
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Outlaws of Thunder Junction Commander otc #96· 2024rare· Cardmarket €0.34 | rare | $0.56 | No foil printing | €0.34 | |
The List plst #GTC-33· 2023rare· Cardmarket €0.46 | rare | $0.51 | No foil printing | €0.46 | |
Starter Commander Decks scd #47· 2022rare· Cardmarket €0.36 | rare | $0.25 | No foil printing | €0.36 | |
Game Night: Free-for-All gn3 #26· 2022rare· Cardmarket €0.31 | rare | $0.88 | No foil printing | €0.31 | |
Commander 2021 c21 #120· 2021rare· Cardmarket €0.40 | rare | $0.53 | No foil printing | €0.40 | |
Gatecrash gtc #33· 2013rare· Cardmarket €0.42 · €3.07 foil | rare | $0.76 | $3.97 | €0.42€3.07 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Diluvian Primordial
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Card details
- First printed
- 2013
- Printings
- 6
- Mana value
- 7
- EDHREC rank
- #3,749 on EDHREC (Commander popularity)
- Keywords
- Flying
- Artist
- Stephan Martiniere
Rulings (9)
2013-01-24
If an instant or sorcery card you cast this way is countered, it will still be exiled.
2013-01-24
If an instant or sorcery card you cast this way goes to a zone other than exile or a graveyard, perhaps because one of its abilities says to put it into its owner's hand, it won't be exiled. This is true even if the card would be put into a graveyard later that turn.
2013-01-24
If a card has
in its mana cost, you must choose 0 as its value.
2013-01-24
If you cast an instant or sorcery spell with cipher this way, you may exile the card encoded on a creature you control. If you can't, or if you choose not to, the card will end up exiled but not encoded on a creature.
2013-01-24
You can choose a number of targets up to the number of opponents you have, one target per opponent.
2013-01-24
When casting an instant or sorcery card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this card] only during combat," must be followed.
2013-01-24
You cast the cards one at a time, choosing modes, targets and so on. The last card you cast will be the first one to resolve.
2013-01-24
If you can't cast one of the target instant or sorcery cards, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain in its owner's graveyard.
2013-01-24
If you cast a card "without paying its mana cost," you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
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