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Descent into Madness

~$0.35 low · ~$1.77 high

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Black. Enchantment

three generic manaone black manaone black mana

No. 97What the codes mean

Descent into Madness

Avacyn Restored #97 · Illustrated by Anthony Francisco

What is Descent into Madness worth?

Cheapest copy

~$0.35

Non-foil · Avacyn Restored #97

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Highest TCGplayer price

~$1.77

Foil · Avacyn Restored #97

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2 prices from $0.35 to $1.77. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

At the beginning of your upkeep, put a despair counter on this enchantment, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on this enchantment.

The stairs lead down in both directions.

The only printing of Descent into Madness

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Descent into Madness

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Card details

First printed
2012
Printings
1
Mana value
5
EDHREC rank
#24,136 on EDHREC (Commander popularity)
Artist
Anthony Francisco

What the codes mean

The small print at the bottom of the Avacyn Restored card (#97).

97

  • 97Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (4)

  1. May 1, 2012

    First you choose the permanents and/or cards from your hand that will be exiled. Then each other player in turn order does the same. Then all the chosen permanents and cards are exiled simultaneously. Players who choose after you will know what permanents you’ll be exiling when they choose. They’ll know how many cards you’ll be exiling from your hand, but they won’t see those cards.

  2. May 1, 2012

    If Descent into Madness isn’t on the battlefield when its ability resolves, use the number of counters on it when it left the battlefield to determine how many permanents and/or cards from hands to exile.

  3. May 1, 2012

    If there are more counters on Descent into Madness than the total number of permanents you control plus the number of cards in your hand, you’ll exile all permanents you control (including Descent into Madness) and all cards from your hand.

  4. May 1, 2012

    For each despair counter on Descent into Madness, you’ll exile a permanent you control or exile a card from your hand, not both.

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