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Decommission

~$0.06 low · ~$0.14 high

White. Instant

two generic manaone white mana

016 · AER · C · ENWhat the codes mean

Decommission

Aether Revolt #16 · Illustrated by Josh Hass

What is Decommission worth?

Cheapest copy

~$0.06

Non-foil · Aether Revolt #16

Buy on TCGplayer

Highest TCGplayer price

~$0.14

Non-foil · The List #AER-16

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3 prices from $0.06 to $0.14. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Destroy target artifact or enchantment.

Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.

"A key weakness in the design is its vulnerability to repeated, forceful blows."

All 2 printings of Decommission

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #AER-16
The List
plst #AER-16· 2019common· Cardmarket €0.09
common$0.14No foil printing€0.09

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Decommission

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Card details

First printed
2017
Printings
2
Mana value
3
EDHREC rank
#23,288 on EDHREC (Commander popularity)
Keywords
Revolt
Artist
Josh Hass

What the codes mean

The small print at the bottom of the Aether Revolt card (#16).

016 · AER · C · EN

  • 016Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • AERSet code for Aether Revolt
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (6)

  1. 2017-02-09

    Tokens that leave the battlefield will satisfy a revolt ability.

  2. 2017-02-09

    If Decommission destroys a permanent you control, it will enable its own revolt ability and you'll gain 3 life.

  3. 2017-02-09

    Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

  4. 2017-02-09

    Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

  5. 2017-02-09

    Energy counters aren't permanents. Paying an energy counter won't satisfy a revolt ability.

  6. 2017-02-09

    If the target artifact or enchantment becomes an illegal target, Decommission doesn't resolve and none of its effects happen. You won't gain life.

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