Skip to content

Deadeye Harpooner

~$0.12 low · ~$0.42 high

White. Creature — Dwarf Warrior

two generic manaone white mana

015 · AER · U · ENWhat the codes mean

Deadeye Harpooner

Aether Revolt #15 · Illustrated by Ryan Pancoast

What is Deadeye Harpooner worth?

Cheapest copy

~$0.12

Non-foil · Aether Revolt #15

Buy on TCGplayer

Highest TCGplayer price

~$0.42

Foil · Aether Revolt #15

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

2 prices from $0.12 to $0.42. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, destroy target tapped creature an opponent controls.

2/2

"It seems there's even better hunting down here."

The only printing of Deadeye Harpooner

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Deadeye Harpooner

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2017
Printings
1
Mana value
3
EDHREC rank
#23,774 on EDHREC (Commander popularity)
Keywords
Revolt
Artist
Ryan Pancoast

What the codes mean

The small print at the bottom of the Aether Revolt card (#15).

015 · AER · U · EN

  • 015Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • AERSet code for Aether Revolt
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (5)

  1. 2017-02-09

    Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

  2. 2017-02-09

    Energy counters aren't permanents. Paying an energy counter won't satisfy a revolt ability.

  3. 2017-02-09

    Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

  4. 2017-02-09

    Tokens that leave the battlefield will satisfy a revolt ability.

  5. 2017-02-09

    All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

Browse more: Aether Revolt · all sets · search cards