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Curse of the Werefox

~$0.21 low · ~$0.27 high

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Green. Sorcery

two generic manaone green mana

0167 · WOE · C · ENWhat the codes mean

Curse of the Werefox

Wilds of Eldraine #167 · Illustrated by Andrew Mar

What is Curse of the Werefox worth?

Cheapest copy

~$0.21

Non-foil · Wilds of Eldraine #167

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Highest TCGplayer price

~$0.27

Foil · Wilds of Eldraine #167

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2 prices from $0.21 to $0.27. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)

The only printing of Curse of the Werefox

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2023
Printings
1
Mana value
3
EDHREC rank
#17,451 on EDHREC (Commander popularity)
Keywords
Role token, Fight
Artist
Andrew Mar

What the codes mean

The small print at the bottom of the Wilds of Eldraine card (#167).

0167 · WOE · C · EN

  • 0167Collector number: this card's place in the set list.
  • WOESet code for Wilds of Eldraine
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (11)

  1. September 1, 2023

    If the creature you control already has a Role that you control attached to it, that Role will be put into its owner's graveyard as a state-based action after the Monster Role is attached to it but before the reflexive triggered ability resolves.

  2. September 1, 2023

    If you can't attach a Monster Role token to the target creature you control when Curse of the Werefox resolves, the reflexive trigger that causes the fight won't happen.

  3. September 1, 2023

    If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners’ graveyards.

  4. September 1, 2023

    In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can’t legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn’t created.

  5. September 1, 2023

    You don't choose a target for the creature to fight at the time you cast this spell. Rather, a second "reflexive" ability triggers when you create a Monster Role token attached to the creature that was targeted by the spell. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.

  6. September 1, 2023

    Roles are colorless enchantment tokens. Each one has the Aura and Role subtypes and the enchant creature ability.

  7. September 1, 2023

    A permanent can have multiple Roles attached to it if each one is controlled by a different player.

  8. September 1, 2023

    Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the “Virtue and Valor” Commander Deck.

  9. September 1, 2023

    If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner’s graveyard. This is a state-based action.

  10. September 1, 2023

    Some spells and abilities that create Role tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. The Role token won’t be created.

  11. September 1, 2023

    Hexproof and shroud won’t prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn’t target it.

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