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Curse of Inertia

~$0.31 low · ~$0.32 high

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Blue. Enchantment — Aura Curse

two generic manaone blue mana

035 · CMA · U · ENWhat the codes mean

Curse of Inertia

Commander Anthology #35 · Illustrated by Jasper Sandner

What is Curse of Inertia worth?

Cheapest copy

~$0.31

Non-foil · Commander 2013 #36

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Highest TCGplayer price

~$0.32

Non-foil · Commander Anthology #35

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2 prices from $0.31 to $0.32. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

"As long as I pull the strings, you will dance." —Tezzeret

All 2 printings of Curse of Inertia

PrintingRarityNon-foilCardmarket (EUR)My collection
Commander 2013 #36
Commander 2013
c13 #36· 2013uncommon· Cardmarket €0.11
uncommon$0.31€0.11

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Curse of Inertia

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Card details

First printed
2013
Printings
2
Mana value
3
EDHREC rank
#15,030 on EDHREC (Commander popularity)
Keywords
Enchant
Artist
Jasper Sandner

What the codes mean

The small print at the bottom of the Commander Anthology card (#35).

035 · CMA · U · EN

  • 035Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • CMASet code for Commander Anthology
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (7)

  1. October 17, 2013

    Each of the Curses can be attached to any player, including the player who cast the Curse.

  2. October 17, 2013

    Curse is an enchantment type, not a creature type (or any other kind of subtype).

  3. October 17, 2013

    The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.

  4. October 17, 2013

    Curse of Inertia’s ability will trigger only once per attacking player per combat phase, no matter how many creatures that player attacks with.

  5. October 17, 2013

    A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.

  6. October 17, 2013

    Even though the attacking player chooses the target of the ability, the ability is still controlled by the player who controls Curse of Inertia. Notably, a creature with hexproof controlled by the player who controls Curse of Inertia could be chosen, even though another player may be choosing the target.

  7. October 17, 2013

    The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.

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