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Culvert Ambusher

~$0.05 low · ~$0.19 high

Green. Creature — Wurm Horror

three generic manaone green manaone green mana

Culvert Ambusher

Murders at Karlov Manor #158 · Illustrated by Slawomir Maniak

What is Culvert Ambusher worth?

Cheapest copy

~$0.05

Showcase foil · Murders at Karlov Manor #351

Buy on TCGplayer

Highest TCGplayer price

~$0.19

Foil · Murders at Karlov Manor #158

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4 prices from $0.05 to $0.19. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

When this creature enters or is turned face up, target creature blocks this turn if able.

Disguise four generic manaone green mana (You may cast this card face down for three generic mana as a 2/2 creature with ward two generic mana. Turn it face up any time for its disguise cost.)

4/5

The bite at the end of the tunnel.

All 2 printings of Culvert Ambusher

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Murders at Karlov Manor #351
Murders at Karlov Manor
mkm #351· 2024Showcaseuncommon· Cardmarket €0.03 · €0.18 foil
uncommon$0.15$0.05€0.03€0.18 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Culvert Ambusher

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Card details

First printed
2024
Printings
2
Mana value
5
EDHREC rank
#23,516 on EDHREC (Commander popularity)
Keywords
Disguise
Artists
Slawomir Maniak, Alex Stone

Rulings (13)

  1. 2024-02-02

    Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.

  2. 2024-02-02

    The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay three generic mana to cast it. This is an alternative cost.

  3. 2024-02-02

    A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.

  4. 2024-02-02

    Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.

  5. 2024-02-02

    If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

  6. 2024-02-02

    You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

  7. 2024-02-02

    The creature spell is a 2/2 creature spell with ward two generic mana that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward two generic mana that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.

  8. 2024-02-02

    A disguise ability lets you cast a card face down by paying three generic mana and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.

  9. 2024-02-02

    If the target creature is tapped or is affected by a spell or ability that says it can't block, then it doesn't block. If there's a cost associated with having that creature block, its controller isn't forced to pay that cost, so it doesn't have to block in that case either.

  10. 2024-02-02

    If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

  11. 2024-02-02

    Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

  12. 2024-02-02

    Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

  13. 2024-02-02

    At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.

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