Cruel Entertainment
~$8.20 TCGplayer
Black. Sorcery

Commander 2016 #11 · Illustrated by David Palumbo
What is Cruel Entertainment worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Format legality
The only printing of Cruel Entertainment
| Printing | Rarity | Non-foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|
Commander 2016 c16 #11· 2016rare· Cardmarket €4.73 | rare | $8.20 | €4.73 |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Cruel Entertainment
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Card details
- First printed
- 2016
- Printings
- 1
- Mana value
- 7
- EDHREC rank
- #13,053 on EDHREC (Commander popularity)
- Artist
- David Palumbo
What the codes mean
The small print at the bottom of the Commander 2016 card (#11).
011 · C16 · R · EN
- 011Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- C16Set code for Commander 2016
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Cruel Entertainment, read from the Commander 2016 printing. Tap a label to highlight its line. How to read any Magic card.
- Top: name and cost
- Art and type line
- Text box
- Bottom: stats and the info line

The info line, magnified

Swipe to see the whole line.
Top: name and cost
Art and type line
Text box
Bottom: stats and the info line
Rulings (14)
2016-11-08
The controlling player can’t make any illegal decisions or illegal choices—that player can’t do anything that the player being controlled couldn’t do. The controlling player can’t make choices or decisions for that player that aren’t called for by the game rules or by any cards, permanents, spells, abilities, and so on. If an effect causes another player to make decisions that the player being controlled would normally make (as Master Warcraft does), that effect takes precedence. In other words, if the player being controlled wouldn’t make a decision, the controlling player can’t make that decision on their behalf.
2016-11-08
If a player who would be controlled skips their next turn, the other player will control the next turn the affected player actually takes.
2016-11-08
While controlling another player, the controlling player makes all choices and decisions that the player being controlled is allowed to make or is told to make during that turn. This includes choices about what spells to cast or what abilities to activate, as well as any decisions called for by a triggered ability or anything else.
2016-11-08
The controlling player can’t make the player being controlled concede. A player may choose to concede at any time, even while under another player’s control.
2016-11-08
The controlling player only controls the player. The controlling player doesn’t control any of that player’s permanents, spells, or abilities.
2016-11-08
Cruel Entertainment’s controller may be one of its targets, even if it’s less entertaining this way.
2016-11-08
Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works.
2016-11-08
While controlling another player, the controlling player also continues to make their own choices and decisions.
2016-11-08
The controlling player can use only the resources of the player being controlled (cards, mana, and so on) to pay costs for that player; the controlling player can’t use their own resources to pay costs for the player being controlled. Similarly, the controlling player can’t spend the resources of the player being controlled on any of the controlling player’s own costs.
2016-11-08
While controlling another player, the controlling player can see all cards in the game that the player being controlled can see. This includes cards in that player’s hand, face-down cards that player controls, and any cards in that player’s library that they may look at.
2016-11-08
The controlling player also can’t make any choices or decisions for the player being controlled that would be called for by the tournament rules (such as whether to take an intentional draw or whether to call a judge).
2016-11-08
The player being controlled is still the active player during their turn.
2016-11-08
Controlling a player doesn’t allow the controlling player to look at the controlled player’s sideboard. If an effect instructs that player to choose a card from outside the game, the controlling player can’t have that player choose a card.
2016-11-08
If one player loses the game before controlling the other player, the other player takes their turn normally.
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