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Crocanura

~$0.09 low · ~$0.43 high

Green. Creature — Crocodile Frog

two generic manaone green mana

0135 · RVR · C · ENWhat the codes mean

Crocanura

Ravnica Remastered #135 · Illustrated by Jack Wang

What is Crocanura worth?

Cheapest copy

~$0.09

Non-foil · Gatecrash #116

Buy on TCGplayer

Highest TCGplayer price

~$0.43

Foil · Gatecrash #116

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4 prices from $0.09 to $0.43. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Reach (This creature can block creatures with flying.)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

1/3

All 2 printings of Crocanura

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Gatecrash #116
Gatecrash
gtc #116· 2013common· Cardmarket €0.11 · €0.25 foil
common$0.09$0.43€0.11€0.25 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2013
Printings
2
Mana value
3
EDHREC rank
#13,474 on EDHREC (Commander popularity)
Keywords
Reach, Evolve
Artist
Jack Wang

What the codes mean

The small print at the bottom of the Ravnica Remastered card (#135).

0135 · RVR · C · EN

  • 0135Collector number: this card's place in the set list.
  • RVRSet code for Ravnica Remastered
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (6)

  1. 2013-04-15

    When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.

  2. 2013-04-15

    If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

  3. 2013-04-15

    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

  4. 2013-04-15

    When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

  5. 2013-04-15

    If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  6. 2013-04-15

    Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

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