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Crab Umbra

~$0.40 low · ~$6.68 high

Blue. Enchantment — Aura

one blue mana

No. 58What the codes mean

Crab Umbra

Rise of the Eldrazi #58 · Illustrated by Christopher Moeller

What is Crab Umbra worth?

Cheapest copy

~$0.40

Non-foil · Rise of the Eldrazi #58

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Highest TCGplayer price

~$6.68

Foil · Rise of the Eldrazi #58

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2 prices from $0.40 to $6.68. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Enchant creature

two generic manaone blue mana: Untap enchanted creature.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

The only printing of Crab Umbra

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

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Card details

First printed
2010
Printings
1
Mana value
1
EDHREC rank
#11,833 on EDHREC (Commander popularity)
Keywords
Umbra armor, Enchant
Artist
Christopher Moeller

What the codes mean

The small print at the bottom of the Rise of the Eldrazi card (#58).

58

  • 58Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (12)

  1. 2010-06-15

    Only Crab Umbra's controller (who is not necessarily the enchanted creature's controller) can activate its activated ability.

  2. 2010-06-15

    When Crab Umbra's activated ability resolves, it will untap the creature Crab Umbra is enchanting at that time (regardless of what creature Crab Umbra was enchanting when the ability was activated). If Crab Umbra has left the battlefield by then, the ability will untap the creature it was enchanting at the time it left the battlefield.

  3. 2024-06-07

    If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.

  4. 2024-06-07

    If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.

  5. 2024-06-07

    If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.

  6. 2024-06-07

    If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.

  7. 2024-06-07

    Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.

  8. 2024-06-07

    Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.

  9. 2024-06-07

    Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.

  10. 2024-06-07

    If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.

  11. 2024-06-07

    Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.

  12. 2024-06-07

    Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.

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