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Coward // Killer

~$0.20 low · ~$0.66 high

Red. Sorcery // Sorcery

one generic manaone red mana // two generic manaone red manaone red mana

0077 · WHO · R · ENWhat the codes mean

Coward // Killer

Doctor Who #77 · Illustrated by Bartek Fedyczak

What is Coward // Killer worth?

Cheapest copy

~$0.20

Non-foil · Doctor Who #77

Buy on TCGplayer

Highest TCGplayer price

~$0.66

Surge Foil foil · Doctor Who #682

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3 prices from $0.20 to $0.66. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Coward

one generic manaone red mana

Sorcery

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.

Time travel.

Killer

two generic manaone red manaone red mana

Sorcery

Killer deals 3 damage to target creature and each other creature that shares a creature type with it.

All 2 printings of Coward // Killer

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Doctor Who #682
Doctor Who
who #682· 2023Surge Foilrare· Cardmarket €0.75 foil
rareNo non-foil printing$0.66€0.75 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Coward // Killer

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Card details

First printed
2023
Printings
2
Mana value
6
EDHREC rank
#15,641 on EDHREC (Commander popularity)
Keywords
Time Travel
Artist
Bartek Fedyczak

What the codes mean

The small print at the bottom of the Doctor Who card (#77).

0077 · WHO · R · EN

  • 0077Collector number: this card's place in the set list.
  • WHOSet code for Doctor Who
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (3)

  1. 2023-10-13

    Time counters are usually found on cards with suspend and vanishing, but may be found on other cards as well. Notably, Sagas use lore counters to track their progress, not time counters. You can't move a Saga's chapters forward and backward this way.

  2. 2023-10-13

    To time travel, look at each permanent you control with a time counter on it and each suspended card you own in exile with a time counter on it. For each of them, you choose whether you want to put a time counter on that card or permanent, remove a time counter from it, or do neither. Then those changes all happen simultaneously.

  3. 2023-10-13

    If the target of Killer is illegal as the spell tries to resolve, it won't deal damage to any creatures.

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