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Contagious Nim

~$0.15 low · ~$1.00 high

Black. Creature — Phyrexian Zombie

two generic manaone black mana

No. 58What the codes mean

Contagious Nim

Scars of Mirrodin #58 · Illustrated by Efrem Palacios

What is Contagious Nim worth?

Cheapest copy

~$0.15

Non-foil · Scars of Mirrodin #58

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Highest TCGplayer price

~$1.00

Foil · Scars of Mirrodin #58

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2 prices from $0.15 to $1.00. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

2/2

"This species has grown to be my preferred receptacle for our divine message." —Sheoldred, Whispering One

The only printing of Contagious Nim

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2010
Printings
1
Mana value
3
EDHREC rank
#16,453 on EDHREC (Commander popularity)
Keywords
Infect
Artist
Efrem Palacios

What the codes mean

The small print at the bottom of the Scars of Mirrodin card (#58).

58

  • 58Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (6)

  1. 2011-01-01

    Damage from a source with infect affects planeswalkers normally.

  2. 2011-01-01

    If damage from a source with infect that would be dealt to a player is prevented, that player doesn’t get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn’t get -1/-1 counters.

  3. 2011-01-01

    Infect’s effect applies to any damage, not just combat damage.

  4. 2011-01-01

    Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.

  5. 2011-01-01

    The -1/-1 counters remain on the creature indefinitely. They’re not removed if the creature regenerates or the turn ends.

  6. 2011-01-01

    A player who has ten or more poison counters loses the game. This is a state-based action.

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