Contagion Clasp
~$0.34 low · ~$6.88 high
Colorless. Artifact

Lorwyn Eclipsed Commander #140 · Illustrated by Anthony Palumbo
What is Contagion Clasp worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
When this artifact enters, put a -1/-1 counter on target creature.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Format legality
All 9 printings of Contagion Clasp
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Lorwyn Eclipsed Commander ecc #140· 2026uncommon· Cardmarket €0.29 | uncommon | $0.34 | No foil printing | €0.29 | |
Fallout pip #229· 2024uncommon· Cardmarket €0.29 · €1.05 foil | uncommon | $0.38 | $4.44 | €0.29€1.05 foil | |
Fallout pip #757· 2024Surge Foiluncommon· Cardmarket €4.07 foil | uncommon | No non-foil printing | $5.90 | €4.07 foil | |
Phyrexia: All Will Be One Commander onc #129· 2023uncommon· Cardmarket €0.28 | uncommon | $0.40 | No foil printing | €0.28 | |
Time Spiral Remastered tsr #391· 2021Retro Framespecial· Cardmarket €0.49 · €4.83 foil | special | $0.79 | $6.88 | €0.49€4.83 foil | |
The List plst #SOM-144· 2019uncommon· Cardmarket €0.19 | uncommon | $0.47 | No foil printing | €0.19 | |
Friday Night Magic 2011 f11 #10· 2011Promorare· Cardmarket €1.36 foil | rare | No non-foil printing | $5.69 | €1.36 foil | |
Scars of Mirrodin som #144· 2010uncommon· Cardmarket €0.26 · €2.64 foil | uncommon | $0.37 | $4.02 | €0.26€2.64 foil | |
Duel Decks: Elspeth vs. Tezzeret ddf #63· 2010uncommon· Cardmarket €0.36 | uncommon | $0.60 | No foil printing | €0.36 |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Contagion Clasp
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Card details
- First printed
- 2010
- Printings
- 9
- Mana value
- 2
- EDHREC rank
- #1,417 on EDHREC (Commander popularity)
- Keywords
- Proliferate
- Artists
- Anthony Palumbo, Zuzanna Wużyk, Franz Vohwinkel
What the codes mean
The small print at the bottom of the Lorwyn Eclipsed Commander card (#140).
0140 · ECC · U · EN
- 0140Collector number: this card's place in the set list.
- ECCSet code for Lorwyn Eclipsed Commander
- UUncommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Contagion Clasp, read from the Lorwyn Eclipsed Commander printing. Tap a label to highlight its line. How to read any Magic card.
- Top: name and cost
- Art and type line
- Text box
- Bottom: stats and the info line

The info line, magnified

Swipe to see the whole line.
Top: name and cost
Art and type line
Text box
Bottom: stats and the info line
Keywords
- ProliferateCR 701.34
- Choose any permanents and players with counters, then give each one more of a kind of counter it already has.
Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.
Rulings (7)
2011-01-01
Contagion Clasp's first ability is mandatory. If you're the only player who controls a creature, you must target one of them.
2023-02-04
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
2023-02-04
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
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