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Congregation Gryff

~$0.25 low · ~$0.28 high

Multicolor. Creature — Hippogriff Mount

one generic manaone green manaone white mana

0200 · OTJ · U · ENWhat the codes mean

Congregation Gryff

Outlaws of Thunder Junction #200 · Illustrated by Joseph Meehan

What is Congregation Gryff worth?

Cheapest copy

~$0.25

Non-foil · Outlaws of Thunder Junction #200

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Highest TCGplayer price

~$0.28

Foil · Outlaws of Thunder Junction #200

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2 prices from $0.25 to $0.28. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying, lifelink

Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1/4

The only printing of Congregation Gryff

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

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Card details

First printed
2024
Printings
1
Mana value
3
EDHREC rank
#17,388 on EDHREC (Commander popularity)
Keywords
Flying, Lifelink, Saddle
Artist
Joseph Meehan

What the codes mean

The small print at the bottom of the Outlaws of Thunder Junction card (#200).

0200 · OTJ · U · EN

  • 0200Collector number: this card's place in the set list.
  • OTJSet code for Outlaws of Thunder Junction
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Congregation Gryff, read from the Outlaws of Thunder Junction printing. Tap a label to highlight its line. How to read any Magic card.

  • Top: name and cost
  • Art and type line
  • Text box
  • Bottom: stats and the info line
Congregation Gryff from Outlaws of Thunder Junction, with each part labelled

The info line, magnified

Swipe to see the whole line.

Top: name and cost

Art and type line

Text box

Bottom: stats and the info line

Keywords

FlyingCR 702.9
It can be blocked only by creatures with flying or reach.
LifelinkCR 702.15
Damage it deals also gains you that much life.
SaddleCR 702.171
Defined in the Comprehensive Rules at the rule above.

Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.

Rulings (7)

  1. 2024-04-12

    An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.

  2. 2024-04-12

    “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.

  3. 2024-04-12

    If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.

  4. 2024-04-12

    Creatures with saddle can attack or block as normal even if they aren’t saddled.

  5. 2024-04-12

    You may activate a permanent’s saddle ability even if that permanent is already saddled.

  6. 2024-04-12

    “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”

  7. 2024-04-12

    The value of X is determined as Congregation Gryff’s ability resolves. As long as Congregation Gryff is still on the battlefield at that time, X is likely to be at least 1.

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