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Codsworth, Handy Helper

~$15.30 low · ~$44.86 high

White. Legendary Artifact Creature — Robot

two generic manaone white mana

Codsworth, Handy Helper

Fallout #14 · Illustrated by Alex Konstad

What is Codsworth, Handy Helper worth?

Cheapest copy

~$15.30

Non-foil · Fallout #14

Buy on TCGplayer

Highest TCGplayer price

~$44.86

Extended Art foil · Fallout #894

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6 prices from $15.30 to $44.86. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Commanders you control have ward two generic mana.

tap this permanent: Add one white manaone white mana. Spend this mana only to cast Aura and/or Equipment spells.

tap this permanent: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.

2/3

"Proud to serve!"

All 4 printings of Codsworth, Handy Helper

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Fallout #366
Fallout
pip #366· 2024Extended Artrare· Cardmarket €26.27 · €33.90 foil
rare$28.84$35.70€26.27€33.90 foil
Fallout #542
Fallout
pip #542· 2024Surge Foilrare· Cardmarket €23.63 foil
rareNo non-foil printing$37.27€23.63 foil
Fallout #894
Fallout
pip #894· 2024Extended ArtSurge Foilrare· Cardmarket €41.84 foil
rareNo non-foil printing$44.86€41.84 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Codsworth, Handy Helper

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Card details

First printed
2024
Printings
4
Mana value
3
EDHREC rank
#1,548 on EDHREC (Commander popularity)
Artist
Alex Konstad

Rulings (5)

  1. 2024-03-08

    Once a commander’s ward ability has triggered, causing that commander to lose ward by removing Codsworth won’t affect the ability. The appropriate player will still have to pay two generic mana or see their spell or ability countered.

  2. 2024-03-08

    You can’t spend mana generated by Codsworth’s second ability to activate abilities of Auras or Equipment. This includes paying equip costs.

  3. 2024-03-08

    As Codsworth’s last ability resolves, if the target Aura or Equipment can’t legally be attached to the target creature (for example, because the creature has protection from enchantments or protection from artifacts), the target Aura or Equipment won’t move.

  4. 2024-03-08

    If either target of Codsworth’s last ability is an illegal target as the ability resolves, the ability won’t do anything. If both targets are illegal, the ability won’t resolve. If the target Aura or Equipment is already attached to the target creature, nothing happens.

  5. 2024-03-08

    The Aura or Equipment you target with Codsworth’s last ability doesn’t have to be attached to a creature you control when you target it. You just have to control the Aura or Equipment you’re targeting as well as the creature you’re targeting.

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