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Circuits Act

~$0.35 low · ~$4.99 high

Red. Sorcery

two generic manaone red mana

Circuits Act

Unfinity #103 · Illustrated by Jakub Kasper

What is Circuits Act worth?

Cheapest copy

~$0.35

Non-foil · Unfinity #103

Buy on TCGplayer

Highest TCGplayer price

~$4.99

Galaxy Foil foil · Unfinity #389

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3 prices from $0.35 to $4.99. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

Another day, another item Pietra has to add to the "do not juggle" database.

All 2 printings of Circuits Act

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Unfinity #389
Unfinity
unf #389· 2022Galaxy Foilcommon· Cardmarket €3.21 foil
commonNo non-foil printing$4.99€3.21 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Circuits Act

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Card details

First printed
2022
Printings
2
Mana value
3
EDHREC rank
#8,311 on EDHREC (Commander popularity)
Artist
Jakub Kasper

Rulings (7)

  1. 2022-10-07

    If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

  2. 2022-10-07

    Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

  3. 2022-10-07

    Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

  4. 2022-10-07

    Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

  5. 2022-10-07

    If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

  6. 2022-10-07

    For example, if you rolled 1, 4, and 4, you'd create two Clown Robots. If you rolled triples, you'd create one Clown Robot.

  7. 2022-10-07

    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

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