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Celestial Dawn

~$0.55 low · ~$3.95 high

White. Enchantment

one generic manaone white manaone white mana

Celestial Dawn

Classic Sixth Edition #7 · Illustrated by Liz Danforth

What is Celestial Dawn worth?

Cheapest copy

~$0.55

Retro Frame non-foil · Time Spiral Timeshifted #3

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Highest TCGplayer price

~$3.95

Retro Frame foil · Time Spiral Timeshifted #3

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5 prices from $0.55 to $3.95. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Lands you control are Plains.

Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

All 4 printings of Celestial Dawn

PrintingRarityNon-foilFoilCardmarket (EUR)
The List #TSB-3
The List
plst #TSB-3· 2020Retro Framerare· Cardmarket €0.32 foil
rareNo non-foil printing$0.63€0.32 foil
Time Spiral Timeshifted #3
Time Spiral Timeshifted
tsb #3· 2006Retro Framespecial· Cardmarket €0.29 · €1.66 foil
special$0.55$3.95€0.29€1.66 foil
Mirage #6
Mirage
mir #6· 1996rare· Cardmarket €0.76
rare$0.74No foil printing€0.76

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Celestial Dawn

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Card details

First printed
1996
Printings
4
Mana value
3
EDHREC rank
#17,490 on EDHREC (Commander popularity)
Artist
Liz Danforth

Rulings (12)

  1. 2004-10-04

    If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.

  2. 2004-10-04

    The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.

  3. 2004-10-04

    You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.

  4. 2004-10-04

    Celestial Dawn no longer changes mana symbols on cards.

  5. 2004-10-04

    Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.

  6. 2004-10-04

    Will not add or remove Snow Supertype from a land.

  7. 2006-09-25

    Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce one green mana, for example. However, any colored mana may be spent only on the colorless part of costs.

  8. 2006-09-25

    Land cards you own that aren't on the battlefield aren't changed to Plains.

  9. 2006-09-25

    If you have unspent nonwhite mana when Celestial Dawn enters, you still have that mana, but you can spend it only on the colorless part of costs.

  10. 2006-09-25

    If a permanent enters while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.

  11. 2006-09-25

    If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.

  12. 2017-09-29

    If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.

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