Skip to content

Casey & Raph, Hotheads

~$0.33 TCGplayer

Red. Legendary Creature — Mutant Ninja Human Turtle

four generic manaone red mana

114 · R · ENWhat the codes mean

Casey & Raph, Hotheads

Teenage Mutant Ninja Turtles Eternal #114 · Illustrated by Leonardo Santanna

What is Casey & Raph, Hotheads worth?

Cheapest copy

~$0.33

Non-foil · Teenage Mutant Ninja Turtles Eternal #114

Buy on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

When Casey & Raph enter, choose one or both. Each mode must target a different player.

• Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost.

• Target player creates two Treasure tokens.

4/4

The only printing of Casey & Raph, Hotheads

PrintingRarityNon-foilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Casey & Raph, Hotheads

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2026
Printings
1
Mana value
5
EDHREC rank
#22,971 on EDHREC (Commander popularity)
Keywords
Treasure
Artist
Leonardo Santanna

What the codes mean

The small print at the bottom of the Teenage Mutant Ninja Turtles Eternal card (#114).

114 · R · EN

  • 114Collector number, as Scryfall lists it. The printed form can differ on promos and special products.
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (3)

  1. 2026-01-27

    If a spell has X generic mana in its mana cost, you must choose 0 as the value of X when playing it without paying its mana cost.

  2. 2026-01-27

    If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.

  3. 2026-01-27

    The target of the first mode must follow all timing rules for cards played this way. For example, if the exiled card is a land card, they may play it only during their main phase while the stack is empty and only if they have an available land play remaining.

Browse more: Teenage Mutant Ninja Turtles Eternal · all sets · search cards