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Brinelin, the Moon Kraken

~$0.23 low · ~$2.03 high

Blue. Legendary Creature — Kraken

six generic manaone blue manaone blue mana

0078 · CMM · U · ENWhat the codes mean

Brinelin, the Moon Kraken

Commander Masters #78 · Illustrated by Adam Paquette

What is Brinelin, the Moon Kraken worth?

1 printing not yet released. Preorder prices are preview data and will change. Releases October 19, 2026.

Cheapest copy

~$0.23

Foil · Commander Legends #60

Buy on TCGplayer

Highest TCGplayer price

~$2.03

Etched foil · Commander Legends #555

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1 printing has no TCGplayer price.

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6 prices from $0.23 to $2.03. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.

Partner (You can have two commanders if both have partner.)

6/8

All 5 printings of Brinelin, the Moon Kraken

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
The List #CMM-78
The List
plst #CMM-78· 2026Preorderuncommon
uncommon—No foil printingNo etched foil printing—
The List #CMR-60
The List
plst #CMR-60· 2021uncommon· Cardmarket €0.20
uncommon$0.39No foil printingNo etched foil printing€0.20
Commander Legends #60
Commander Legends
cmr #60· 2020uncommon· Cardmarket €0.17 · €0.44 foil
uncommon$0.25$0.23No etched foil printing€0.17€0.44 foil
Commander Legends #555
Commander Legends
cmr #555· 2020uncommon
uncommonNo non-foil printingNo foil printing$2.03—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Brinelin, the Moon Kraken

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Card details

First printed
2020
Printings
5
Mana value
8
EDHREC rank
#5,505 on EDHREC (Commander popularity)
Keywords
Partner
Artist
Adam Paquette

What the codes mean

The small print at the bottom of the Commander Masters card (#78).

0078 · CMM · U · EN

  • 0078Collector number: this card's place in the set list.
  • CMMSet code for Commander Masters
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (9)

  1. 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional two generic mana the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  2. 2020-11-10

    For spells with X generic mana in their mana costs, use the value chosen for X to determine the spell's mana value.

  3. 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  4. 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  5. 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  6. 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

  7. 2020-11-10

    An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  8. 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  9. 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

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