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Brightmare

~$0.15 low · ~$0.32 high

White. Creature — Unicorn

two generic manaone white mana

0175 · J25 · U · ENWhat the codes mean

Brightmare

Foundations Jumpstart #175 · Illustrated by Steven Belledin

What is Brightmare worth?

Cheapest copy

~$0.15

Non-foil · Jumpstart 2022 #159

Buy on TCGplayer

Highest TCGplayer price

~$0.32

Non-foil · Foundations Jumpstart #175

See it on TCGplayer

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3 prices from $0.15 to $0.32. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

When this creature enters, tap up to one target creature. You gain life equal to that creature's power.

2/3

A ray of hope in the darkest night.

All 3 printings of Brightmare

PrintingRarityNon-foilCardmarket (EUR)My collection
Jumpstart 2022 #159
Jumpstart 2022
j22 #159· 2022uncommon· Cardmarket €0.13
uncommon$0.15€0.13
Jumpstart #2
Jumpstart
jmp #2· 2020uncommon· Cardmarket €0.09
uncommon$0.32€0.09

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Brightmare

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Card details

First printed
2020
Printings
3
Mana value
3
EDHREC rank
#12,198 on EDHREC (Commander popularity)
Artist
Steven Belledin

What the codes mean

The small print at the bottom of the Foundations Jumpstart card (#175).

0175 · J25 · U · EN

  • 0175Collector number: this card's place in the set list.
  • J25Set code for Foundations Jumpstart
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Brightmare, read from the Foundations Jumpstart printing. Tap a label to highlight its line. How to read any Magic card.

  • Top: name and cost
  • Art and type line
  • Text box
  • Bottom: stats and the info line
Brightmare from Foundations Jumpstart, with each part labelled

The info line, magnified

Swipe to see the whole line.

Top: name and cost

Art and type line

Text box

Bottom: stats and the info line

Also on this card

Flavor text
Italic story text below the rules. It has no effect on the game, and it can differ between printings.

Rulings (2)

  1. 2020-06-23

    If the target creature is an illegal target by the time Brightmare's ability tries to resolve, the ability won't resolve. You won't gain any life.

  2. 2020-06-23

    Brightmare's ability can target a tapped creature. If the target creature is already tapped when the ability resolves, that creature just remains tapped and you gain life equal to its power.

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