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Bloom Hulk

~$0.16 low · ~$0.66 high

Green. Creature — Plant Elemental

three generic manaone green mana

Bloom Hulk

War of the Spark #154 · Illustrated by Even Amundsen

What is Bloom Hulk worth?

Cheapest copy

~$0.16

Non-foil · The List #WAR-154

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Highest TCGplayer price

~$0.66

Foil · War of the Spark #154

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3 prices from $0.16 to $0.66. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

4/4

"Tread upon these flower beds at your own peril." —Emmara

All 2 printings of Bloom Hulk

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #WAR-154
The List
plst #WAR-154· 2024common· Cardmarket €0.04
common$0.16No foil printing€0.04

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Bloom Hulk

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Card details

First printed
2019
Printings
2
Mana value
4
EDHREC rank
#12,947 on EDHREC (Commander popularity)
Keywords
Proliferate
Artist
Even Amundsen

Rulings (6)

  1. 2023-02-04

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  2. 2023-02-04

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  3. 2023-02-04

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  4. 2023-02-04

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  5. 2023-02-04

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  6. 2023-02-04

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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