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Bayek of Siwa

~$0.34 low · ~$2.30 high

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Multicolor. Legendary Creature — Human Assassin

three generic manaone red manaone white mana

0050 · ACR · R · ENWhat the codes mean

Bayek of Siwa

Assassin's Creed #50 · Illustrated by JB Casacop

What is Bayek of Siwa worth?

Cheapest copy

~$0.34

Non-foil · Assassin's Creed #50

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Highest TCGplayer price

~$2.30

Borderless foil · Assassin's Creed #142

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5 prices from $0.34 to $2.30. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Double strike

During your turn, other historic creatures you control have double strike.

Disguise one generic manaone red manaone white mana (You may cast this card face down for three generic mana as a 2/2 creature with ward two generic mana. Turn it face up any time for its disguise cost.)

3/4

"Our will never rests . . ."

All 3 printings of Bayek of Siwa

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
Assassin's Creed #142
Assassin's Creed
acr #142· 2024BorderlessShowcaserare· Cardmarket €2.11 · €2.06 foil
rare$2.18$2.30No etched foil printing€2.11€2.06 foil
Assassin's Creed #231
Assassin's Creed
acr #231· 2024rare
rareNo non-foil printingNo foil printing$1.02—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Bayek of Siwa

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Card details

First printed
2024
Printings
3
Mana value
5
EDHREC rank
#4,448 on EDHREC (Commander popularity)
Keywords
Disguise, Double strike
Artists
JB Casacop, Miguel Mercado

What the codes mean

The small print at the bottom of the Assassin's Creed card (#50).

0050 · ACR · R · EN

  • 0050Collector number: this card's place in the set list.
  • ACRSet code for Assassin's Creed
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (17)

  1. July 5, 2024

    Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn’t use the stack and can’t be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

  2. July 5, 2024

    Because face-down creatures don’t have a name, they can’t have the same name as any other creature, even another face-down creature.

  3. July 5, 2024

    Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.

  4. July 5, 2024

    The creature spell is a 2/2 creature spell with ward two generic mana that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward two generic mana that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn’t have or change the characteristics it does have.

  5. July 5, 2024

    A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren’t affected unless the new characteristics of the object change the legality of those targets or attachments.

  6. July 5, 2024

    An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.

  7. July 5, 2024

    Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  8. July 5, 2024

    At any time, you can look at a face-down spell or permanent you control. You can’t look at face-down permanents or spells you don’t control unless an effect instructs or allows you to do so.

  9. July 5, 2024

    A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.

  10. July 5, 2024

    Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

  11. July 5, 2024

    The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay three generic mana to cast it. This is an alternative cost.

  12. July 5, 2024

    A disguise ability lets you cast a card face down by paying three generic mana and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent you control face up by paying its disguise cost.

  13. July 5, 2024

    If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

  14. July 5, 2024

    If a face-down creature loses its abilities, it can’t be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

  15. July 5, 2024

    You must ensure that your face-down spells and permanents can be easily differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

  16. July 5, 2024

    If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.

  17. July 5, 2024

    Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.

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