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Batterskull

~$3.30 low · ~$17.31 high

Colorless. Artifact — Equipment

five generic mana

Batterskull

Double Masters #234 · Illustrated by Mark Zug

What is Batterskull worth?

Cheapest copy

~$3.30

Showcase non-foil · Secret Lair Drop #1206 · Phyrexian

Buy on TCGplayer

Highest TCGplayer price

~$17.31

Foil · New Phyrexia #130

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10 prices from $3.30 to $17.31. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

three generic mana: Return this Equipment to its owner's hand.

Equip five generic mana

All 6 printings of Batterskull

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Secret Lair Drop #1206
Secret Lair Drop
sld #1206· 2023PhyrexianShowcasemythic· Cardmarket €3.50 · €3.71 foil
mythic$3.30$3.48€3.50€3.71 foil
The List #NPH-130
The List
plst #NPH-130· 2022mythic· Cardmarket €3.60
mythic$5.09No foil printing€3.60
Double Masters #356
Double Masters
2xm #356· 2020Borderlessmythic· Cardmarket €6.91 · €8.55 foil
mythic$10.72$11.45€6.91€8.55 foil
Grand Prix Promos #2014
Grand Prix Promos
pgpx #2014· 2014Promomythic· Cardmarket €3.55 foil
mythicNo non-foil printing$5.39€3.55 foil
New Phyrexia #130
New Phyrexia
nph #130· 2011mythic· Cardmarket €2.83 · €13.84 foil
mythic$5.10$17.31€2.83€13.84 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Batterskull

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Card details

First printed
2011
Printings
6
Mana value
5
EDHREC rank
#5,017 on EDHREC (Commander popularity)
Keywords
Equip, Living weapon
Artists
Mark Zug, rk post, Igor Kieryluk

Rulings (5)

  1. 2020-08-07

    The ability to return Batterskull to its owner's hand can be activated only if Batterskull is on the battlefield. If Batterskull is no longer on the battlefield when the ability resolves, Batterskull remains in its new zone and isn't returned to its owner's hand.

  2. 2020-08-07

    If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

  3. 2020-08-07

    If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

  4. 2020-08-07

    The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

  5. 2020-08-07

    Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

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