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Autumnal Gloom // Ancient of the Equinox

~$0.10 low · ~$0.35 high

Green. Enchantment // Creature — Treefolk

two generic manaone green mana

194 · SOI · U · ENWhat the codes mean

Autumnal Gloom // Ancient of the Equinox

Shadows over Innistrad #194 · Illustrated by Jaime Jones

What is Autumnal Gloom // Ancient of the Equinox worth?

Cheapest copy

~$0.10

Non-foil · Shadows over Innistrad #194

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Highest TCGplayer price

~$0.35

Foil · Shadows over Innistrad #194

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2 prices from $0.10 to $0.35. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Autumnal Gloom

two generic manaone green mana

Enchantment

one black mana: Mill a card.

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform this enchantment.

Ancient of the Equinox

Creature — Treefolk

Trample, hexproof

4/4

"When the leaves fall and the nights grow cold, look elsewhere for firewood." —Ola of Lambholt

The only printing of Autumnal Gloom // Ancient of the Equinox

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2016
Printings
1
Mana value
3
EDHREC rank
#24,914 on EDHREC (Commander popularity)
Keywords
Delirium, Transform, Hexproof, Trample, Mill
Artist
Jaime Jones

What the codes mean

The small print at the bottom of the Shadows over Innistrad card (#194).

194 · SOI · U · EN

  • 194Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • SOISet code for Shadows over Innistrad
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (5)

  1. 2016-04-08

    Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.

  2. 2016-04-08

    The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.

  3. 2016-04-08

    Most triggered delirium abilities use an intervening "if" clause. There must be four or more card types among cards in your graveyard in order for these abilities to trigger, otherwise they never trigger at all. There's no way to have the ability trigger if there aren't enough card types, even if you intend to raise that number in response to the triggered ability. The number of card types is checked again as the trigger resolves, and if it has become too low somehow, the ability does nothing. If which card types are in your graveyard changes but the quantity of card types stays the same (or increases), then the delirium triggered ability will still resolve.

  4. 2016-04-08

    The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.

  5. 2016-04-08

    In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.

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