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Archfiend of Despair

~$3.79 low · ~$43.54 high

Black. Creature — Demon

six generic manaone black manaone black mana

Archfiend of Despair

Reality Fracture Commander #46 · Illustrated by Josh Hass

What is Archfiend of Despair worth?

Cheapest copy

~$3.79

Non-foil · Reality Fracture Commander #46

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Highest TCGplayer price

~$43.54

Etched foil · Commander Masters #503

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6 prices from $3.79 to $43.54. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying

Your opponents can't gain life.

At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

6/6

All 4 printings of Archfiend of Despair

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)
Commander Masters #137
Commander Masters
cmm #137· 2023mythic· Cardmarket €12.74 · €18.95 foil
mythic$22.33$28.32No etched foil printing€12.74€18.95 foil
Commander Masters #503
Commander Masters
cmm #503· 2023mythic
mythicNo non-foil printingNo foil printing$43.54—
Battlebond #44
Battlebond
bbd #44· 2018mythic· Cardmarket €15.05 · €25.52 foil
mythic$23.36$33.09No etched foil printing€15.05€25.52 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Archfiend of Despair

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Card details

First printed
2018
Printings
4
Mana value
8
EDHREC rank
#2,420 on EDHREC (Commander popularity)
Keywords
Flying
Artist
Josh Hass

Rulings (3)

  1. 2018-06-08

    Archfiend of Despair's last ability counts only how much life was lost. It doesn't care whether a player also gained life.

  2. 2018-06-08

    The amount of life to lose is determined only as Archfiend of Despair's triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.

  3. 2018-06-08

    In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team's life total goes down by 4. When Archfiend of Despair's ability resolves, each of those players again loses 2 life and the team's life total goes down again by 4; they don't each lose 4 life.

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