Another Round
~$0.37 low · ~$1.58 high
White. Sorcery

Outlaws of Thunder Junction #1 · Illustrated by Darrell Riche
What is Another Round worth?
Highest TCGplayer price
~$1.58
Extended Art foil · Outlaws of Thunder Junction #307
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.
Weary travelers trade stories of the Eversaloon, an extraplanar respite that appears at the moment it is most needed.
Format legality
All 4 printings of Another Round
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Outlaws of Thunder Junction otj #1· 2024rare· Cardmarket €0.29 · €0.36 foil | rare | $0.41 | $0.48 | €0.29€0.36 foil | |
Outlaws of Thunder Junction otj #307· 2024Extended Artrare· Cardmarket €0.67 · €1.20 foil | rare | $1.11 | $1.58 | €0.67€1.20 foil | |
Outlaws of Thunder Junction Promos potj #1p· 2024Promorare· Cardmarket €0.27 · €0.84 foil | rare | $0.47 | $0.37 | €0.27€0.84 foil | |
Outlaws of Thunder Junction Promos potj #1s· 2024Promorare· Cardmarket €0.58 foil | rare | No non-foil printing | $0.58 | €0.58 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Another Round
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Card details
- First printed
- 2024
- Printings
- 4
- Mana value
- 3
- EDHREC rank
- #3,777 on EDHREC (Commander popularity)
- Artist
- Darrell Riche
What the codes mean
The small print at the bottom of the Outlaws of Thunder Junction card (#1).
0001 · OTJ · R · EN
- 0001Collector number: this card's place in the set list.
- OTJSet code for Outlaws of Thunder Junction
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Another Round, read from the Outlaws of Thunder Junction printing. Tap a label to highlight its line. How to read any Magic card.

The info line, magnified

Swipe to see the whole line.
Also on this card
- Flavor text
- Italic story text below the rules. It has no effect on the game, and it can differ between printings.
Rulings (6)
2024-04-12
You don’t have to choose the same set of creatures each time you repeat this process.
2024-04-12
All abilities that trigger while Another Round is resolving are put on the stack after Another Round is finished resolving. All such abilities controlled by the player whose turn it is are put on the stack first, then those controlled by the next player in turn order, and so on. For each player, they can put their abilities on the stack in the order of their choice. Abilities don’t have to be put on the stack in the order in which they triggered.
2024-04-12
If X is 0, you’ll perform the process just once when Another Round resolves.
2024-04-12
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
2024-04-12
Abilities that trigger “When [this creature] enters the battlefield” or “When [this creature] leaves the battlefield” will trigger each time that creature enters or leaves the battlefield as a result of Another Round’s effect. If those abilities require targets, you won’t choose those targets until after Another Round finishes resolving, when those abilities are put onto the stack.
2024-04-12
Once an exiled creature returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
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