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Alisaie Leveilleur

~$0.26 low · ~$11.44 high

White. Legendary Creature — Elf Wizard

two generic manaone white mana

0009 · FIC · R · ENWhat the codes mean

Alisaie Leveilleur

Final Fantasy Commander #9 · Illustrated by Justyna Dura

What is Alisaie Leveilleur worth?

Cheapest copy

~$0.26

Surge Foil non-foil · Final Fantasy Commander #9

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Highest TCGplayer price

~$11.44

Extended Art foil · Final Fantasy Commander #129

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3 prices from $0.26 to $11.44. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, then shuffle.)

First strike

Dualcast — The second spell you cast each turn costs two generic mana less to cast.

3/2

All 2 printings of Alisaie Leveilleur

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Final Fantasy Commander #129
Final Fantasy Commander
fic #129· 2025Extended Artrare· Cardmarket €1.55 · €6.37 foil
rare$1.84$11.44€1.55€6.37 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2025
Printings
2
Mana value
3
EDHREC rank
#3,536 on EDHREC (Commander popularity)
Keywords
Dualcast, Partner with, First strike, Partner
Artist
Justyna Dura

What the codes mean

The small print at the bottom of the Final Fantasy Commander card (#9).

0009 · FIC · R · EN

  • 0009Collector number: this card's place in the set list.
  • FICSet code for Final Fantasy Commander
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (11)

  1. 2025-06-06

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  2. 2025-06-06

    The cost reduction applies only to generic mana in the total cost of the second spell you cast each turn.

  3. 2025-06-06

    "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle."

  4. 2025-06-06

    To have two commanders, both must have the partner ability or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.

  5. 2025-06-06

    Spells that were cast before Alisaie Leveilleur entered count. If Alisaie Leveilleur was the first spell you cast this turn, the next spell you cast this turn is your second spell.

  6. 2025-06-06

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  7. 2025-06-06

    Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.

  8. 2025-06-06

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Alisaie Leveilleur and Alphinaud Leveilleur are your commanders, your deck may contain cards with white and/or blue in their color identity, but not black, red, or green.

  9. 2025-06-06

    The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander.

  10. 2025-06-06

    The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library.

  11. 2025-06-06

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional two generic mana the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.

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