Aid from the Cowl
~$0.27 low · ~$0.92 high
Green. Enchantment

March of the Machine Commander #290 · Illustrated by Viktor Titov
What is Aid from the Cowl worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Format legality
All 3 printings of Aid from the Cowl
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
March of the Machine Commander moc #290· 2023rare· Cardmarket €0.25 | rare | $0.34 | No foil printing | €0.25 | |
Aether Revolt aer #105· 2017rare· Cardmarket €0.16 · €0.45 foil | rare | $0.27 | $0.68 | €0.16€0.45 foil | |
Aether Revolt Promos paer #105s· 2017Promorare· Cardmarket €0.66 foil | rare | No non-foil printing | $0.92 | €0.66 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Aid from the Cowl
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Card details
- First printed
- 2017
- Printings
- 3
- Mana value
- 5
- EDHREC rank
- #11,128 on EDHREC (Commander popularity)
- Keywords
- Revolt
- Artist
- Viktor Titov
What the codes mean
The small print at the bottom of the March of the Machine Commander card (#290).
0290 · MOC · R · EN
- 0290Collector number: this card's place in the set list.
- MOCSet code for March of the Machine Commander
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (8)
2017-02-09
A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
2017-02-09
If a permanent put onto the battlefield this way has an ability that triggers at the beginning of your end step, it won't trigger during this end step.
2017-02-09
Tokens that leave the battlefield will satisfy a revolt ability.
2017-02-09
Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
2017-02-09
If the revealed card is not a permanent card or if you choose not to put it onto the battlefield, you may put it on the bottom of your library. If you don't, it remains on top of your library.
2017-02-09
All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
2017-02-09
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09
Energy counters aren't permanents. Paying
won't satisfy a revolt ability.
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