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Aethergeode Miner

~$0.15 low · ~$0.89 high

White. Creature — Dwarf Scout

one generic manaone white mana

004 · AER · R · ENWhat the codes mean

Aethergeode Miner

Aether Revolt #4 · Illustrated by Winona Nelson

What is Aethergeode Miner worth?

Cheapest copy

~$0.15

Non-foil · Aether Revolt #4

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Highest TCGplayer price

~$0.89

Foil · Aether Revolt #4

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4 prices from $0.15 to $0.89. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever this creature attacks, you get an energy counteran energy counter (two energy counters).

Pay an energy counteran energy counter: Exile this creature, then return it to the battlefield under its owner's control.

3/1

Gremlins in the wild feed on nodules of pure aether, which are also prized by miners.

All 3 printings of Aethergeode Miner

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Modern Horizons 3 Commander #163
Modern Horizons 3 Commander
m3c #163· 2024Ripple Foilrare· Cardmarket €0.14 · €0.07 foil
rare$0.28—€0.14€0.07 foil
Aether Revolt Promos #4s
Aether Revolt Promos
paer #4s· 2017Promorare· Cardmarket €0.38 foil
rareNo non-foil printing$0.46€0.38 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2017
Printings
3
Mana value
2
EDHREC rank
#10,424 on EDHREC (Commander popularity)
Artist
Winona Nelson

What the codes mean

The small print at the bottom of the Aether Revolt card (#4).

004 · AER · R · EN

  • 004Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • AERSet code for Aether Revolt
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (10)

  1. 2017-02-09

    After Aethergeode Miner returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.

  2. 2024-06-07

    an energy counter is the energy symbol. It represents one energy counter.

  3. 2024-06-07

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  4. 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of an energy counter describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  5. 2024-06-07

    Some spells and abilities that give you an energy counter may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any an energy counter.

  6. 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  7. 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  8. 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  9. 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of an energy counter. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

  10. 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of an energy counter, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any an energy counter even if you want to.

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