Acrobatic Cheerleader
~$0.11 low · ~$0.12 high
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White. Creature — Human Survivor

Duskmourn: House of Horror #1 · Illustrated by Julia Metzger
What is Acrobatic Cheerleader worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.
2/2
"I used to cheat death every day in practice. This is nothing."
Format legality
The only printing of Acrobatic Cheerleader
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Duskmourn: House of Horror dsk #1· 2024common· Cardmarket €0.03 · €0.03 foil | common | $0.11 | $0.12 | €0.03€0.03 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Acrobatic Cheerleader
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Card details
- First printed
- 2024
- Printings
- 1
- Mana value
- 2
- EDHREC rank
- #22,741 on EDHREC (Commander popularity)
- Keywords
- Survival
- Artist
- Julia Metzger
What the codes mean
The small print at the bottom of the Duskmourn: House of Horror card (#1).
0001 · DSK · C · EN
- 0001Collector number: this card's place in the set list.
- DSKSet code for Duskmourn: House of Horror
- CCommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (6)
September 20, 2024
Once Acrobatic Cheerleader's ability triggers, it won't trigger again as long as it remains on the battlefield, even if the triggered ability is countered or the flying counter is somehow removed. If an effect would cause Acrobatic Cheerleader's ability to trigger again, that part of the effect won't do anything.
September 20, 2024
Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
September 20, 2024
If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
September 20, 2024
If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
September 20, 2024
If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
September 20, 2024
If Acrobatic Cheerleader leaves the battlefield and then returns, it's a new object with no memory of its previous existence. Its ability will be able to trigger again.
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